ARMORED COMMAND UNIT

UEF ACUYour Commander looks intimidating, but that’s just because he’s so versatile. Remember, if you’re in trouble, you can overcharge by pressing O.

UEF ACU Stats

Armor: 12000hp
     regen rate: 10,
     armor type: Commander
Abilities: Customizable, etc.
Cost: M18000, E5000000, T60000
     build rate: 10
     income: M +1, E +10
     storage: M400, E2500
Intel
     sight: 26 (508m)
     omni: 26 (508m)
Physics 
     max speed: 1.7 (33.2m/s),
     turn rate: 90
Transport class: 3
Veterancy: 100, 200, 500, 1000, 2000 kills
*veteran level 2: +3000 hp
*veteran level 4: +3000 hp
*veteran level 5: repair 20 hp/s

ACU Weapons

Zephyr Anti Matter Cannon 
     (Direct Fire)
     100.00 dps,
      range: 2 (39.1m) – 22 (430m)
      projectile weapon: 100 damage
      rate of fire: 1 (every 1s)
      *veteran level 1: +25 damage
      *veteran level 3: +25 damage
Overcharge Cannon
     (Direct Fire)
     52500.00 dps,
     area: 2 (39.1m),
     range: 10 (195m)
     projectile weapon: 70000 damage
     rate of fire: 3 (every 0.33s)
     energy required: 3000 (-3000)
     *veteran level 1: +17500 damage
     *veteran level 3: +17500 damage

Death Nuke 
     (Direct Fire)
     inner ring damage: 3500
     inner ring radius: 30 (586m)
     outer ring damage: 500
     outer ring radius: 40 (781m)

UEF ACU Upgrades

Right Arm

Resource Allocation System

Cost: M6000, E300000, T1500
Income: M +15, E +3000

Increases ACU’s native resource production (see Cost above).

Right arm upgrade

Heavy Anti-Matter Cannon

Cost: M4500, E300000, T1500

Doubles damage of ACU’s main gun.

Back

Personal Shield Generator

Cost: M1500, E112500, T1500
Shield: 24000hp
     drain: E -250
     regen rate: 300
     regen start time: 60
     recharge time: 140

Produces a shield around the ACU itself.

Personal Shield Generator

Shield Generator Field

*Requires Personal Shield Generator
Cost: M4500, E600000, T1500
Shield: 36000hp
     drain: E -500
     size: 16 (313m)
     regen rate: 360
     regen start  time: 75
     recharge time: 175

Produces a shield projecting a small distance around the ACU.

SupremeCommander 2012-12-06 13-54-09-73
Personal Teleporter

Cost: M60000, E6000000, T6000
     Cost to teleport: E (-20000), T60

Allows teleportation to anywhere on the map at an insane price.

Personal Teleporter
Tactical Missile Launcher

Cost: M1000, E75000, T1000
Tactical Warhead
     (Missile)
     5000 damage
     area: 5 (97.7m),
     range: 5 (97.7m) – 75 (1.46km)
*veteran level 1: +1250 damage
*veteran level 3: +1250 damage

Stores and fires one T2 tactical missile.

 
Strategic Missile Launcher

*Requires Tactical Missile Launcher
Cost: M120000, E2400000, T6000
Nuclear Warhead
     (Missile)
     inner ring damage: 70000
     inner ring radius: 30 (586m)
     outer ring damage: 500
     outer ring radius: 40 (781m)

Stores and fires one T3 strategic missile. It’s smaller than a normal nuke, but does just as much damage.

Strategic Missile Launcher
Left Shoulder Pod

Cost: M120, E2400, T400

Increases build speed by 5. Counts towards your unit limit.

Left Shoulder Pod
Right Shoulder Pod

*Requires Left Shoulder Pod
Cost: M120, E2400, T400

Increases build speed by 5. Counts towards your unit limit.

Right Shoulder Pod

Left Arm

Damage Stabilization System

Cost: M1500, E112500, T1500
        Increases regen rate to 75 hp/s.

left arm upgrade

Tech 2 Engineering Suite

Cost: M2000, E50000, T2000

Gives ACU tech 1,2 build trees.
Increases build rate to 30.

 
Tech 3 Engineering Suite

*Requires Tech 2 Engineering Suite
Cost: M6750, E900000, T2250

Gives ACU tech 3,4 build trees.
Increases build rate to 90.