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{"id":725,"date":"2020-11-03T11:36:47","date_gmt":"2020-11-03T16:36:47","guid":{"rendered":"https:\/\/supcom.standardof.net\/?page_id=725"},"modified":"2020-11-05T00:37:09","modified_gmt":"2020-11-05T05:37:09","slug":"tech-1-aeon-economy-buildings","status":"publish","type":"page","link":"https:\/\/supcom.standardof.net\/es\/supreme-commander\/aeon\/tech-1-aeon-economy-buildings\/","title":{"rendered":"Tech 1 - Edificios econ\u00f3micos Aeon"},"content":{"rendered":"
\n\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\tEdificios econ\u00f3micos Aeon Tech 1:\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
  1. TECH 1 AEON LAND FACTORY<\/a>
  2. F\u00c1BRICA DE AIRE TECH 1 AEON<\/a>
  3. TECH 1 AEON NAVAL FACTORY<\/a>
  4. EXTRACTOR DE MASA<\/a>
  5. FABRICANTE EN MASA<\/a>
  6. ALMACENAMIENTO MASIVO<\/a>
  7. GENERADOR DE ENERG\u00cdA<\/a>
  8. ALMACEN DE ENERGIA<\/a>
  9. PLANTA DE HIDROCARBURO<\/a><\/ol>\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    TECH 1 AEON F\u00c1BRICA DE TIERRAS<\/strong><\/h2>\n\n\n\n

    Land Factory deber\u00eda ser tu elecci\u00f3n predeterminada en cualquier mapa que no tenga grandes cantidades de agua, y si eres Aeon, incluso puedes intentarlo. Dado que las batallas terrestres T1 a menudo involucran enormes masas de unidades terrestres, querr\u00e1s muchas f\u00e1bricas terrestres T1; son mejores que los ingenieros T1 con diferencia.<\/p>\n\n\n\n

    \"The<\/a>
    F\u00c1BRICA T1 AEON LAND<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de T1 Land Factory<\/h3>\n\n\n\n

    Armadura: 4500 CV
    Habilidades: Actualizable
    Costo: M240 (almacenamiento: 80), E2100 (almacenamiento: 400), T300,
    tasa de construcci\u00f3n: 10
    Intel: vista: 20 (391 m)
    F\u00edsica: tama\u00f1o para adyacencia: 16<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    TECH 1 AEON FABRICA DE AIRE<\/strong><\/h2>\n\n\n\n

    Los aviones T1 nunca pasan de moda. Es perfectamente factible como primera f\u00e1brica si decides ser atrevido o tambi\u00e9n en mapas m\u00e1s grandes. Siempre se pueden configurar f\u00e1bricas de aire T1 adicionales para construir interceptores y bombarderos hasta que tenga la destreza econ\u00f3mica para llevarlos a T2.<\/p>\n\n\n\n

    \"The<\/a>
    F\u00c1BRICA A\u00c9REA T1 AEON<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de T1 Air Factory<\/h3>\n\n\n\n

    Armadura: 4500 CV
    Habilidades: Actualizable
    Costo: M240 (almacenamiento: 80), E2400 (almacenamiento: 400), T400,
    tasa de construcci\u00f3n: 10
    Intel: vista: 20 (391 m)
    F\u00edsica: tama\u00f1o para adyacencia: 16<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    TECH 1 AEON F\u00c1BRICA NAVAL<\/strong><\/h2>\n\n\n\n

    Navegar por los mares es caro, pero una ventaja temprana en el mar a menudo puede traducirse en una flota imparable con facilidad, por lo que debe tenerse en cuenta. Solo aseg\u00farese de tener primero una f\u00e1brica terrestre o a\u00e9rea para que pueda maximizar la econom\u00eda inicial.<\/p>\n\n\n\n

    \"La<\/a>
    F\u00c1BRICA NAVAL T1 AEON<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de la f\u00e1brica naval T1<\/h3>\n\n\n\n

    Armadura: 4500 CV
    Habilidades: Actualizable
    Costo: M300 (almacenamiento: 80), E1500 (almacenamiento: 400), T300,
    tasa de construcci\u00f3n: 10
    Intel: vista: 20 (391 m)
    F\u00edsica: tama\u00f1o para adyacencia: 16<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    EXTRACTOR DE MASA<\/strong><\/h2>\n\n\n\n

    El pan y la mantequilla de tu m\u00e1quina de guerra. Constr\u00fayalos lo m\u00e1s r\u00e1pido posible, en todos los lugares que pueda. Recuerde actualizarlos m\u00e1s tarde.<\/p>\n\n\n\n

    \"The<\/a>
    EXTRACTOR DE MASA<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de Mass Extractor<\/h3>\n\n\n\n

    Armadura: 1200 CV
    Habilidades: Actualizable
    Costo: M36 (+2), E360 (-2), T60,
    tasa de construcci\u00f3n: 10
    F\u00edsica: tama\u00f1o para adyacencia: 4
    Bonificaciones por adyacencia (tama\u00f1o del edificio adyacente:
    4, 8, 12, 16, 20):
    Reducci\u00f3n de drenaje masivo (f\u00e1bricas):
    10.00%, 5.00%, 3.33%, 2.50%, 2.00%<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    FABRICANTE EN MASA<\/strong><\/h2>\n\n\n\n

    Los fabricantes de T1 son muy eficientes energ\u00e9ticamente y se pueden utilizar para solucionar r\u00e1pidamente sus problemas masivos. Desafortunadamente, explotar\u00e1n en una reacci\u00f3n en cadena, as\u00ed que no dejes que un bombardero o un robot de asalto los alcance.<\/p>\n\n\n\n

    \"The<\/a>
    FABRICANTE EN MASA<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas del fabricante en masa<\/h3>\n\n\n\n

    Armadura: 360 CV
    Coste: M0 (+1), E1000 (-40), T125
    F\u00edsica: tama\u00f1o para adyacencia: 4
    Bonificaciones por adyacencia (tama\u00f1o del edificio adyacente:
    4, 8, 12, 16, 20):
    Reducci\u00f3n de drenaje masivo (f\u00e1bricas):
    2.50%, 1.25%, 0.83%, 0.63%, 0.50%<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armas de fabricaci\u00f3n masiva<\/h3>\n\n\n\n

    Arma mortal: 370 de da\u00f1o, \u00e1rea: 5 (97,7 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    ALMACENAMIENTO MASIVO<\/strong><\/h2>\n\n\n\n

    El almacenamiento masivo es in\u00fatil por s\u00ed solo, pero las bonificaciones de adyacencia hacen que valga la pena ponerlas alrededor de extractores masivos de nivel superior. Mass es muy din\u00e1mico en las \u00faltimas etapas del juego, y no detendr\u00e1 su econom\u00eda tan r\u00e1pido si tiene mucho almacenamiento masivo que lo ayuda a extraer.<\/p>\n\n\n\n

    \"The<\/a>
    ALMACENAMIENTO MASIVO<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de almacenamiento masivo<\/h3>\n\n\n\n

    Armadura: 1600 CV
    Costo: M160 (almacenamiento: 500), E1200, T200
    F\u00edsica: tama\u00f1o para adyacencia: 4
    Bonificaciones por adyacencia (tama\u00f1o del edificio adyacente:
    4, 8, 12, 16, 20):
    Bono de producci\u00f3n en masa:
    12.50%, 6.25%, 4.17%, 3.13%, 2.50%<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    GENERADOR DE ENERG\u00cdA<\/strong><\/h2>\n\n\n\n

    Las bonificaciones de adyacencia las convierten en lo perfecto para alinear sus f\u00e1bricas. Nunca querr\u00e1s quedarte sin energ\u00eda, y esta es una buena manera de asegurarte de que no tengas ingenieros inactivos en las primeras etapas del juego.<\/p>\n\n\n\n

    \"El<\/a>
    GENERADOR DE ENERG\u00cdA<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas del generador de energ\u00eda<\/h3>\n\n\n\n

    Armadura: 720 CV
    Coste: M75, E750 (+20), T125
    F\u00edsica: tama\u00f1o para adyacencia: 4<\/p>\n\n\n\n

    Bonificaciones por adyacencia (tama\u00f1o del edificio adyacente:
    4, 8, 12, 16, 20):
    Reducci\u00f3n del consumo de energ\u00eda (mantenimiento):
    6.25%, 3.13%, 2.08%, 1.56%, 1.25%
    Reducci\u00f3n del consumo de energ\u00eda (f\u00e1bricas):
    6.25%, 3.13%, 2.08%, 1.56%, 1.25%
    Reducci\u00f3n del tiempo de drenaje del arma de energ\u00eda:
    2.50%, 1.25%, 0.83%, 0.63%, 0.50%<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armas del generador de energ\u00eda<\/h3>\n\n\n\n

    Arma mortal: 250 de da\u00f1o, \u00e1rea: 2 (39,1 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    ALMACEN DE ENERGIA<\/strong><\/h2>\n\n\n\n

    A diferencia de la masa, la energ\u00eda es f\u00e1cil de producir, por lo que es mejor simplemente construir m\u00e1s generadores de energ\u00eda con ese ingeniero; no necesita una bonificaci\u00f3n por adyacencia.<\/p>\n\n\n\n

    \"The<\/a>
    ALMACEN DE ENERGIA<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de almacenamiento de energ\u00eda<\/h3>\n\n\n\n

    Armadura: 1200 CV
    Costo: M120, E2400 (almacenamiento: 2000), T200
    F\u00edsica: tama\u00f1o para adyacencia: 4<\/p>\n\n\n\n

    Bonificaciones por adyacencia (tama\u00f1o del edificio adyacente:
    4, 8, 12, 16, 20):
    Bono de producci\u00f3n de energ\u00eda:
    12.50%, 6.25%, 4.17%, 3.13%, 2.50%<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armas de almacenamiento de energ\u00eda<\/h3>\n\n\n\n

    Arma mortal: 500 de da\u00f1o, \u00e1rea: 3 (58,6 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    PLANTA DE HIDROCARBURO<\/strong><\/h2>\n\n\n\n

    Estas cosas son invaluables: no son una gran p\u00e9rdida econ\u00f3mica, aumentan su producci\u00f3n de energ\u00eda lo suficiente como para que pueda construir varias f\u00e1bricas en el nivel T1 antes de que se expanda por completo, y tienen suficiente salud que un grupo de asalto no puede al azar m\u00e1talos, a diferencia de los generadores de energ\u00eda T1.<\/p>\n\n\n\n

    \"La<\/a>
    PLANTA DE HIDROCARBURO<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de plantas de energ\u00eda de hidrocarburos<\/h3>\n\n\n\n

    Armadura: 2880 CV
    Costo: M160, E800 (+100), T400
    F\u00edsica: tama\u00f1o para adyacencia: 12
    Bonificaciones por adyacencia (tama\u00f1o del edificio adyacente:
    4, 8, 12, 16, 20):
    Reducci\u00f3n del consumo de energ\u00eda (mantenimiento):
    12.50%, 12.50%, 12.50%, 12.50%, 12.50%
    Reducci\u00f3n del consumo de energ\u00eda (f\u00e1bricas):
    12.50%, 12.50%, 12.50%, 12.50%, 12.50%
    Reducci\u00f3n del tiempo de drenaje del arma de energ\u00eda:
    5.00%, 5.00%, 5.00%, 5.00%, 5.00%<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>","protected":false},"excerpt":{"rendered":"

    TECH 1 AEON LAND FACTORY The Land Factory should be your default choice on any map that doesn’t have big quantities of water, and if you’re Aeon, you may even give it a try. Since T1 land battles often involve enormous masses of land units, you’ll want a lot of T1 land factories – they’re […]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":503,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"default","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"hf_cat_page":[],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"trp-custom-language-flag":false},"uagb_author_info":{"display_name":"SOE","author_link":"https:\/\/supcom.standardof.net\/es\/author\/k-tastic\/"},"uagb_comment_info":0,"uagb_excerpt":"TECH 1 AEON LAND FACTORY The Land Factory should be your default choice on any map that doesn’t have big quantities of water, and if you’re Aeon, you may even give it a try. Since T1 land battles often involve enormous masses of land units, you’ll want a lot of T1 land factories – they’re…","_links":{"self":[{"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/pages\/725"}],"collection":[{"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/comments?post=725"}],"version-history":[{"count":0,"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/pages\/725\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/pages\/503"}],"wp:attachment":[{"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/media?parent=725"}],"wp:term":[{"taxonomy":"hf_cat_page","embeddable":true,"href":"https:\/\/supcom.standardof.net\/es\/wp-json\/wp\/v2\/hf_cat_page?post=725"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}