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{"id":754,"date":"2020-11-03T13:11:40","date_gmt":"2020-11-03T18:11:40","guid":{"rendered":"https:\/\/supcom.standardof.net\/?page_id=754"},"modified":"2020-11-04T23:53:08","modified_gmt":"2020-11-05T04:53:08","slug":"tech-2-aeon-defenses","status":"publish","type":"page","link":"https:\/\/supcom.standardof.net\/es\/supreme-commander\/aeon\/tech-2-aeon-defenses\/","title":{"rendered":"Tecnolog\u00eda 2 - Defensas Aeon"},"content":{"rendered":"
\n\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\tDefensas de Aeon Tech 2:\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
  1. OBLIVION - DEFENSA DEL PUNTO T2<\/a>
  2. MARR - ARTILLER\u00cdA EN ESCAMAS ANTI-AIRE<\/a>
  3. MIASMA - INSTALACI\u00d3N DE ARTILLER\u00cdA<\/a>
  4. SERPENTINE - LANZAMISIL T\u00c1CTICO<\/a>
  5. VOLC\u00c1N - DEFENSA T\u00c1CTICA DE MISILES<\/a>
  6. SISTEMA DE RADAR TECH 2<\/a>
  7. SISTEMA DE SONDA TECH 2<\/a>
  8. ESCUDO DE LUZ - GENERADOR DE ESCUDOS<\/a>
  9. VEIL - GENERADOR DE CAMPO STEALTH<\/a>
  10. WAVE BREAK - LANZADOR TORPEDO T2<\/a>
  11. CUNA - INSTALACI\u00d3N DE ESCENARIO DE AIRE<\/a><\/ol>\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    OLVIDO <\/strong>- DEFENSA DEL PUNTO T2<\/h2>\n\n\n\n

    El Oblivion hace mucho da\u00f1o, pero dispara lentamente, por lo que las unidades T1 y T3 que se mueven r\u00e1pidamente pueden cambiar de direcci\u00f3n para evitar sus disparos. Hay dos opciones para construir un Oblivion: como un emplazamiento delantero para destruir las defensas T1 del oponente, o en un grupo grande como una defensa base que supera en masa a los Cybran o UEF equivalentes.<\/p>\n\n\n\n

    \"The<\/a>
    OBLIVION - DEFENSA DEL PUNTO T2<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Estad\u00edsticas de olvido<\/h3>\n\n\n\n

    Armadura: 2000 CV
    Coste: M528, E3648, T480
    Intel: vista: 28 (547 m)
    F\u00edsica: tama\u00f1o para adyacencia: 4
    Veterancia: 30, 60, 150, 300, 600 muertes
    veterano nivel 2: +425 hp,
    veterano nivel 4: +425 CV,
    veterano nivel 5: repara 2 hp \/ s<\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armas del olvido<\/h3>\n\n\n\n

    Ca\u00f1\u00f3n del olvido (fuego directo):
    150,00 dps
    superficie: 2 (39,1m)
    alcance: 50 (977m)
    arma de proyectil: 600 da\u00f1os
    cadencia de tiro: 0.25 (cada 4s)
    veterano nivel 1: +250 de da\u00f1o,
    veterano nivel 3: +250 de da\u00f1o<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    MARR <\/strong>- ARTILLER\u00cdA DE ESCAMAS ANTI AIRE<\/h2>\n\n\n\n

    El antia\u00e9reo antia\u00e9reo es mucho mejor que las armas, y sigue siendo \u00fatil contra los ca\u00f1oneros hasta el final del juego, por lo que tambi\u00e9n puedes dar el paso y construir algunos despu\u00e9s de explorar para ver si tu oponente tiene aire T2 todav\u00eda. No olvides que es anfibio, as\u00ed que si tu oponente es del tipo que construye aire T2 para sacar tus lanzadores de torpedos T2, hay una soluci\u00f3n.<\/p>\n\n\n\n