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{"id":270,"date":"2020-10-31T18:54:35","date_gmt":"2020-10-31T22:54:35","guid":{"rendered":"https:\/\/supcom.standardof.net\/?page_id=270"},"modified":"2020-11-03T23:02:58","modified_gmt":"2020-11-04T04:02:58","slug":"unites-terrestres-tech-1-uef","status":"publish","type":"page","link":"https:\/\/supcom.standardof.net\/fr\/supreme-commander\/uef\/tech-1-uef-land-units\/","title":{"rendered":"Tech 1 - Unit\u00e9s terrestres de l'UEF"},"content":{"rendered":"
\n\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\tUnit\u00e9s terrestres UEF Tech 1:\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
  1. ING\u00c9NIEUR - CONSTRUCTEUR T1<\/a>
  2. MA12 STRIKER - R\u00c9SERVOIR MOYEN<\/a>
  3. LOBO - ARTILLERIE L\u00c9G\u00c8RE MOBILE<\/a>
  4. ARCHER - PISTOLET ANTI-AIR MOBILE<\/a><\/ol>\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    ING\u00c9NIEUR<\/strong> - CONSTRUCTEUR T1<\/h2>\n\n\n\n

    <\/a>L'ing\u00e9nieur de base est inestimable pour l'expansion pr\u00e9coce, pour la r\u00e9cup\u00e9ration des caract\u00e9ristiques de la carte et pour la mise en place de d\u00e9fenses pr\u00e9liminaires \/ tours radar. L'ing\u00e9nieur de l'UEF a plus de sant\u00e9, mais pas assez pour le laisser survivre contre quoi que ce soit.<\/p>\n\n\n\n

    \"L'unit\u00e9<\/a>
    Ing\u00e9nieur T1<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de l'ing\u00e9nieur<\/h3>\n\n\n\n

    Armure:<\/strong> 150 ch<\/p>\n\n\n\n

    Capacit\u00e9s:<\/strong> Suite d'ing\u00e9nierie, amphibie<\/p>\n\n\n\n

    \u00c9conomie:<\/strong> M52 (stockage: 5), E260 (stockage: 10), T130,
        taux de construction: 5<\/p>\n\n\n\n

    Intel:<\/strong> vue: 18 (352m)<\/p>\n\n\n\n

    La physique:<\/strong>
        vitesse max: 1,5 (29,3 m \/ s),
        taux de virage: 90<\/p>\n\n\n\n

    V\u00e9t\u00e9ran:<\/strong> inconnue
    * v\u00e9t\u00e9ran niveau 2: +38 pv
    * v\u00e9t\u00e9ran niveau 4: +38 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 2 hp \/ s<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    ESPIONNER<\/strong> - SCOUT TERRAIN<\/h3>\n\n\n\n

    <\/a>Ne vous laissez pas berner par le pistolet - un \u00e9claireur terrestre fournit un support radar et c'est tout. Placez-en un \u00e0 un point d'\u00e9tranglement ou dans une zone d'approche probable et vous n'aurez pas \u00e0 construire un syst\u00e8me radar pr\u00e9coce dans votre base, lib\u00e9rant ainsi un ing\u00e9nieur pour de vrais travaux. Si vous voyez un extracteur de masse non d\u00e9fendu, envoyez plut\u00f4t un bot d'assaut l\u00e9ger.<\/p>\n\n\n\n

    \"Le<\/a>
    SNOOP - SCOUT TERRAIN<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de Snoop<\/strong><\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 29 ch<\/p>\n\n\n\n

    Capacit\u00e9s:<\/strong> Radar<\/p>\n\n\n\n

    \u00c9conomie:<\/strong> M12, E80, T40<\/p>\n\n\n\n

    Intel:<\/strong> vue: 24 (469m)
        radar: 75 (1,46 km)<\/p>\n\n\n\n

    La physique<\/strong>
        vitesse maximale: 4,5 (87,9 m \/ s)
        taux de virage: 80<\/p>\n\n\n\n

    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +7 pv
    * v\u00e9t\u00e9ran niveau 4: +7 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 2 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes Snoop<\/strong><\/h3>\n\n\n\n

    Mitrailleuse Tom Cat<\/strong>
    (Tir direct, normal)<\/em>
        1,00 dps
    intervalle:<\/strong> 10 (195 m)
    arme \u00e0 projectile:<\/strong> 2 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 0,5 (toutes les 2 s)
    * v\u00e9t\u00e9ran niveau 1: +1 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +1 d\u00e9g\u00e2ts<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    MECH MARINE<\/strong> - BOT D'ASSAUT L\u00c9GER<\/h3>\n\n\n\n

    Le Mech Marine est un robot d'assaut relativement peu impressionnant; il est pr\u00e9f\u00e9rable de l'utiliser en petits groupes pour les raids, pour harceler l'\u00e9conomie ennemie. Leur seule utilisation au-del\u00e0 des 5 premi\u00e8res minutes est dans le cadre de raids de transport a\u00e9rien, car ils peuvent tirer tout en \u00e9tant encore transport\u00e9s pour faire un navire de combat T1.<\/p>\n\n\n\n

    \"Le<\/a>
    MECH MARINE - LIGHT ASSAULT BOT<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques Mech Marine<\/strong><\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 75 ch<\/p>\n\n\n\n

    Co\u00fbt:<\/strong> M28, E140, T70<\/p>\n\n\n\n

    Intel:<\/strong> vue: 18 (352m)<\/p>\n\n\n\n

    La physique
    <\/strong>    vitesse maximale: 3,4 (66,4 m \/ s)
        vitesse de virage: 180<\/p>\n\n\n\n

    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +18 pv
    * v\u00e9t\u00e9ran niveau 4: +18 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 2 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes marines Mech<\/strong><\/strong><\/h3>\n\n\n\n

    Mitrailleuse Tom Cat<\/strong>
    (Tir direct, peut tirer du transport)<\/em>
         16,50 dps
    intervalle:<\/strong> 14 (273 m)
    arme \u00e0 projectile:<\/strong> 22 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 0,75 (toutes les 1,33 s)
    * v\u00e9t\u00e9ran niveau 1: +6 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +6 d\u00e9g\u00e2ts<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    MA12 STRIKER<\/strong> - R\u00c9SERVOIR MOYEN<\/h2>\n\n\n\n

    Le char moyen est votre unit\u00e9 d'assaut principale - il a beaucoup de sant\u00e9, il est rapide et bon march\u00e9, et il tire assez rapidement pour toucher d'autres unit\u00e9s T1 dans une bataille terrestre. Sachez que sa port\u00e9e n'est pas tr\u00e8s bonne, vous devrez donc les sauvegarder avec des Lobos pour combattre tout ce qui est plus gros qu'un autre char moyen.<\/p>\n\n\n\n

    \"Le<\/a>
    MA12 STRIKER - R\u00c9SERVOIR MOYEN<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de l'attaquant MA12<\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 300 chevaux<\/p>\n\n\n\n

    Co\u00fbt:<\/strong> M50, E250, T125<\/p>\n\n\n\n

    Intel:<\/strong> vue: 20 (391m)<\/p>\n\n\n\n

    La physique:<\/strong>
        vitesse maximale: 3,4 (66,4 m \/ s)
        vitesse de virage: 45<\/p>\n\n\n\n

    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +73 pv
    * v\u00e9t\u00e9ran niveau 4: +73 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 2 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de frappe MA12<\/strong><\/h3>\n\n\n\n

    Canon de Gauss<\/strong>
    (Tir direct)<\/em>
        24,00 dps
    surface:<\/strong> 1 (19,5 m)
    intervalle:<\/strong> 18 (352m)
    arme \u00e0 projectile:<\/strong> 24 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 1 (toutes les 1s)
    * v\u00e9t\u00e9ran niveau 1: +6 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +6 d\u00e9g\u00e2ts<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    LOBO<\/strong> - ARTILLERIE LUMINEUSE MOBILE<\/h2>\n\n\n\n

    L'artillerie l\u00e9g\u00e8re de l'UEF est une merveilleuse unit\u00e9. Ces 60 d\u00e9g\u00e2ts sont trompeurs, car seules d'\u00e9normes unit\u00e9s seront touch\u00e9es par tous les projectiles, mais les tirs d'artillerie ont une zone suffisamment large pour pouvoir \u00e9craser les robots d'assaut et les chars l\u00e9gers Aeon avec la zone d'effet. Ils emp\u00eachent vos Strikers d'\u00eatre submerg\u00e9s et aident \u00e9norm\u00e9ment contre les points de d\u00e9fense.<\/p>\n\n\n\n

    \"L'artillerie<\/a>
    LOBO - ARTILLERIE L\u00c9G\u00c8RE MOBILE<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de Lobo<\/strong><\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 205 chevaux<\/p>\n\n\n\n

    Capacit\u00e9s:<\/strong> ShellCam (Rounds Uncover Brouillard de guerre)<\/p>\n\n\n\n

    Co\u00fbt:<\/strong> M36, E180, T90<\/p>\n\n\n\n

    Intel:<\/strong> vue: 18 (352m)<\/p>\n\n\n\n

    La physique<\/strong>
        vitesse maximale: 2,8 (54,7 m \/ s)
        taux de virage: 40<\/p>\n\n\n\n

    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +51 ch
    * v\u00e9t\u00e9ran niveau 4: +51 ch
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 2 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de Lobo<\/strong><\/strong><\/h3>\n\n\n\n

    Artillerie \u00e0 fragmentation<\/strong>
    (Artillerie)
    <\/em>     60,00 dps
    surface:<\/strong> 1 (19,5 m)
    intervalle:<\/strong> 5 (97,7 m) - 30 (586 m)
    arme \u00e0 projectile:<\/strong> 120 d\u00e9g\u00e2ts x 5 projectiles = 600 d\u00e9g\u00e2ts par salve
    cadence de tir:<\/strong> 0,1 (toutes les 10 s)
    * v\u00e9t\u00e9ran niveau 1: +30 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +30 d\u00e9g\u00e2ts<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    ARCHER<\/strong> - PISTOLET ANTI-AIR MOBILE<\/h2>\n\n\n\n

    Franchement, l'Archer est terrible. Il peut \u00e0 peine toucher un transport a\u00e9rien, sans parler d'une escouade de bombardiers qui d\u00e9chire vos chars. Construisez plut\u00f4t des intercepteurs.<\/p>\n\n\n\n

    \"Le<\/a>
    ARCHER - PISTOLET ANTI-AIR MOBILE<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de l'archer<\/strong><\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 205 chevaux<\/p>\n\n\n\n

    Co\u00fbt:<\/strong> M28, E140, T70<\/p>\n\n\n\n

    Intel:<\/strong> vue: 18 (352m)<\/p>\n\n\n\n

    La physique<\/strong>
        vitesse maximale: 2,8 (54,7 m \/ s)
        taux de virage: 40<\/p>\n\n\n\n

    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +51 ch
    * v\u00e9t\u00e9ran niveau 4: +51 ch
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 2 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes d'archer<\/strong><\/strong><\/h3>\n\n\n\n

    Railgun li\u00e9<\/strong>
    (Anti-air)
    <\/em>    4,00 dps
    intervalle:<\/strong> 32 (625m)
    arme \u00e0 projectile:<\/strong> 2 d\u00e9g\u00e2ts x 2 projectiles = 4 d\u00e9g\u00e2ts par salve
    cadence de tir:<\/strong> 1 (toutes les 1s)
    * v\u00e9t\u00e9ran niveau 1: +1 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +1 d\u00e9g\u00e2ts<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/p>","protected":false},"excerpt":{"rendered":"

    ENGINEER – T1 CONSTRUCTOR The basic Engineer is invaluable for early expansion, for reclaiming map features, and for setting up preliminary defenses \/ radar towers. The UEF engineer has more health, but not enough to let it survive against anything. Engineer Stats Armor: 150hp Abilities: Engineering Suite, Amphibious Economy: M52 (storage: 5), E260 (storage: 10), […]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":231,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"default","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"hf_cat_page":[34],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"trp-custom-language-flag":false},"uagb_author_info":{"display_name":"SOE","author_link":"https:\/\/supcom.standardof.net\/fr\/author\/k-tastic\/"},"uagb_comment_info":0,"uagb_excerpt":"ENGINEER – T1 CONSTRUCTOR The basic Engineer is invaluable for early expansion, for reclaiming map features, and for setting up preliminary defenses \/ radar towers. The UEF engineer has more health, but not enough to let it survive against anything. Engineer Stats Armor: 150hp Abilities: Engineering Suite, Amphibious Economy: M52 (storage: 5), E260 (storage: 10),…","_links":{"self":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/270"}],"collection":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/comments?post=270"}],"version-history":[{"count":0,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/270\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/231"}],"wp:attachment":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/media?parent=270"}],"wp:term":[{"taxonomy":"hf_cat_page","embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/hf_cat_page?post=270"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}