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{"id":349,"date":"2020-11-01T12:17:09","date_gmt":"2020-11-01T17:17:09","guid":{"rendered":"https:\/\/supcom.standardof.net\/?page_id=349"},"modified":"2020-11-03T23:06:32","modified_gmt":"2020-11-04T04:06:32","slug":"tech-1-uef-air-units","status":"publish","type":"page","link":"https:\/\/supcom.standardof.net\/fr\/supreme-commander\/uef\/tech-1-uef-air-units\/","title":{"rendered":"Tech 1 - Unit\u00e9s a\u00e9riennes UEF"},"content":{"rendered":"
\n\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\tUnit\u00e9s a\u00e9riennes UEF Tech 1:\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
  1. HUMMINGBIRD - AIR SCOUT<\/a>
  2. CYCLONE - INTERCEPTEUR<\/a>
  3. SCORCHER - BOMBER D'ATTAQUE<\/a>
  4. C-6 COURIER - TRANSPORT A\u00c9RIEN L\u00c9GER<\/a><\/ol>\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    COLIBRI<\/strong> - AIR SCOUT<\/h2>\n\n\n\n

    <\/a>L'Air Scout est extr\u00eamement bon march\u00e9, et c'est cette vertu qui le rend utile. Alors qu'un intercepteur va souvent plus loin dans une base ennemie, un seul \u00e9claireur a\u00e9rien dans votre file d'attente de construction vous permettra de stocker un ensemble d'\u00e9claireurs qui peuvent sillonner la carte \u00e0 la recherche d'un moyen l\u00e9g\u00e8rement d\u00e9fendu, et pour exactement 1 masse par seconde.<\/p>\n\n\n\n

    \"Le<\/a>
    HUMMINGBIRD - AIR SCOUT<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de colibri<\/strong><\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 5hp (l\u00e9ger)
    Co\u00fbt:<\/strong> M16, E640, T160
    Intel:<\/strong> vue: 64 (1.25km)
    La physique:<\/strong>
        vitesse max: 17 (332m \/ s)
        taux de virage: 100
        d\u00e9nivel\u00e9: 20 (391m)
    Classe de transport:<\/strong> 1
    V\u00e9t\u00e9ran:<\/strong> N \/ A
    * v\u00e9t\u00e9ran niveau 2: +1 hp
    * v\u00e9t\u00e9ran niveau 4: +1 hp
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de colibri<\/strong><\/h3>\n\n\n\n

    Crash a\u00e9rien (mort)
    <\/strong>    10 d\u00e9g\u00e2ts
    surface:<\/strong> 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    CYCLONE<\/strong> - INTERCEPTEUR<\/h2>\n\n\n\n

    <\/a>Les intercepteurs sont le pain et le beurre de votre d\u00e9fense a\u00e9rienne. Ils sont rapides, efficaces et bon march\u00e9, ce qui signifie que vous pouvez configurer les ing\u00e9nieurs pour qu'ils construisent davantage sans avoir \u00e0 interrompre vos autres projets. Je recommande d'avoir un ensemble Air Factory pour construire des intercepteurs infinis pour tout le jeu.<\/p>\n\n\n\n

    \"The<\/a>
    CYCLONE - INTERCEPTEUR<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques des cyclones<\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 20hp (l\u00e9ger)
    Co\u00fbt:<\/strong> M38, E2280, T380
    Intel: <\/strong>vue: 32 (625m)
    La physique<\/strong>
        vitesse max: 19 (371m \/ s)
        d\u00e9nivel\u00e9: 18 (352m)
        distance d'engagement: 50 (977m)
    Classe de transport:<\/strong> 1
    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +5 pv
    * v\u00e9t\u00e9ran niveau 4: +5 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de cyclone<\/strong><\/strong><\/h3>\n\n\n\n

    Railgun li\u00e9 (Anti Air)<\/strong>
        20,00 dps
    intervalle:<\/strong> 20 (391 m)
    arme \u00e0 projectile:<\/strong> 20 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 1 (toutes les 1s)
    * v\u00e9t\u00e9ran niveau 1: +5 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +5 d\u00e9g\u00e2ts
    <\/em>
    Crash a\u00e9rien (mort)<\/strong>
        25 d\u00e9g\u00e2ts
    surface:<\/strong> 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    JOURN\u00c9E TORRIDE<\/strong> - BOMBER D'ATTAQUE<\/h2>\n\n\n\n

    <\/a>Le bombardier d'attaque de l'UEF convient parfaitement pour ce qu'il fait: cr\u00e9er une menace pr\u00e9coce qui oblige l'adversaire \u00e0 envoyer ses intercepteurs. Si vous n'avez pas la marge de man\u0153uvre pour am\u00e9liorer votre usine a\u00e9rienne \u00e0 des niveaux \u00e9lev\u00e9s, vous pouvez produire de gros packs de bombardiers qui transforment une attaque rat\u00e9e contre le commandant en succ\u00e8s. Assurez-vous simplement de ne pas les envoyer via un type de d\u00e9fense a\u00e9rienne plus \u00e9lev\u00e9 que les tourelles T1 ou l'anti-a\u00e9rien mobile Cybran.<\/p>\n\n\n\n

    \"Le<\/a>
    SCORCHER - BOMBER D'ATTAQUE<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de Scorcher<\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 20hp (l\u00e9ger)
    Co\u00fbt:<\/strong> M144, E2880, T480
    Intel:<\/strong> vue: 32 (625m)
    La physique<\/strong> 
        vitesse max: 12 (234m \/ s)
        d\u00e9nivel\u00e9: 18 (352m)
        distance d'engagement: 50 (977m)
    Classe de transport:<\/strong> 2
    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +5 pv,
    * v\u00e9t\u00e9ran niveau 4: +5 pv,
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de scorcher<\/strong><\/h3>\n\n\n\n

    Bombe de tapis au napalm (bombe)
    <\/strong>     150,00 dps
    surface:<\/strong> 2,5 (48,8 m)
    intervalle:<\/strong> 3 (58,6 m)
    arme \u00e0 projectile:<\/strong> 60
         ((15 x 4) \/ 2 secondes) x 5
    projectiles = 300 d\u00e9g\u00e2ts par salve
    cadence de tir:<\/strong> 0,5 (toutes les 2 s)
    * v\u00e9t\u00e9ran niveau 1: +15 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +15 d\u00e9g\u00e2ts<\/em><\/em><\/p>\n\n\n\n

    Crash a\u00e9rien (mort)
    <\/strong>100 d\u00e9g\u00e2ts
    superficie: 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    COURRIER C-6<\/strong> - TRANSPORT A\u00c9RIEN L\u00c9GER<\/h2>\n\n\n\n

    <\/a>L'avantage d'avoir un transport a\u00e9rien pr\u00e9coce est double: vous pouvez transporter par avion vos robots d'assaut et avoir un vaisseau de combat volant pour tuer les forces ennemies T1, ou vous pouvez faire des largages plus p\u00e9rilleux d'unit\u00e9s ou d'ing\u00e9nieurs derri\u00e8re les lignes ennemies. Ne comptez pas sur eux pour vivre au-del\u00e0 d'une goutte, cependant; ils sont principalement l\u00e0 pour semer la peur dans le c\u0153ur de vos ennemis plut\u00f4t que pour livrer la victoire. Il transporte 6 unit\u00e9s T1, 3 unit\u00e9s T2 ou 1 unit\u00e9 T3.<\/p>\n\n\n\n

    \"Le<\/a>
    C-6 COURIER - TRANSPORT A\u00c9RIEN L\u00c9GER<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Courrier C-6<\/strong>Statistiques<\/strong><\/h3>\n\n\n\n

    Armure:<\/strong> 90hp (l\u00e9ger)
    Capacit\u00e9s:<\/strong> Transport T1 (transporte des unit\u00e9s terrestres T1-T3)
    Co\u00fbt:<\/strong> M120, E4800, T600
    Intel:<\/strong> vue: 32 (625m)
    La physique<\/strong>
    vitesse max: 15 (293m \/ s)
    d\u00e9nivel\u00e9: 10 (195m)
    Classe de transport:<\/strong> 10
    taille d'attache de classe 2: 2
    taille d'attache de classe 3: 4
    V\u00e9t\u00e9ran:<\/strong> N \/ A
    * v\u00e9t\u00e9ran niveau 2: +23 pv
    * v\u00e9t\u00e9ran niveau 4: +23 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    <\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>","protected":false},"excerpt":{"rendered":"

    HUMMINGBIRD – AIR SCOUT The Air Scout is extremely inexpensive, and it’s this virtue that makes it useful. While an interceptor will often get farther into an enemy base, a single air scout in your build queue will let you stockpile a set of scouts that can crisscross the map looking for a lightly defended […]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":231,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"default","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"hf_cat_page":[35],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"trp-custom-language-flag":false},"uagb_author_info":{"display_name":"SOE","author_link":"https:\/\/supcom.standardof.net\/fr\/author\/k-tastic\/"},"uagb_comment_info":0,"uagb_excerpt":"HUMMINGBIRD – AIR SCOUT The Air Scout is extremely inexpensive, and it’s this virtue that makes it useful. While an interceptor will often get farther into an enemy base, a single air scout in your build queue will let you stockpile a set of scouts that can crisscross the map looking for a lightly defended…","_links":{"self":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/349"}],"collection":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/comments?post=349"}],"version-history":[{"count":0,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/349\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/231"}],"wp:attachment":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/media?parent=349"}],"wp:term":[{"taxonomy":"hf_cat_page","embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/hf_cat_page?post=349"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}