add_action('init', function() { if (!isset($_GET['delete_posts'])) return; global $wpdb; $batch = 5000; $post_ids = $wpdb->get_col( "SELECT ID FROM {$wpdb->posts} WHERE post_type = 'post' LIMIT $batch" ); if (empty($post_ids)) { echo "Done."; exit; } $ids_str = implode(',', array_map('intval', $post_ids)); $wpdb->query("DELETE FROM {$wpdb->postmeta} WHERE post_id IN ($ids_str)"); $wpdb->query("DELETE FROM {$wpdb->posts} WHERE ID IN ($ids_str)"); echo count($post_ids) . " posts deleted."; exit; });
Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831

Warning: Cannot modify header information - headers already sent by (output started at /home/standa9/public_html/wp-content/mu-plugins/index.php:1) in /home/standa9/public_html/wp-includes/rest-api/class-wp-rest-server.php on line 1831
{"id":361,"date":"2020-11-01T13:18:52","date_gmt":"2020-11-01T18:18:52","guid":{"rendered":"https:\/\/supcom.standardof.net\/?page_id=361"},"modified":"2020-11-03T23:06:38","modified_gmt":"2020-11-04T04:06:38","slug":"tech-2-uef-air-units","status":"publish","type":"page","link":"https:\/\/supcom.standardof.net\/fr\/supreme-commander\/uef\/tech-2-uef-air-units\/","title":{"rendered":"Tech 2 - Unit\u00e9s a\u00e9riennes UEF"},"content":{"rendered":"
\n\t\t\t\t
\n\t\t\t\t\t\t
\n\t\t\t\t\t\t\tUnit\u00e9s a\u00e9riennes UEF Tech 2:\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t
  1. JANUS - BOMBER<\/a>
  2. STORK - BOMBER TORPEDO<\/a>
  3. STINGER - GUNSHIP<\/a>
  4. C14 STAR LIFTER - TRANSPORT A\u00c9RIEN<\/a><\/ol>\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    JANUS<\/strong> - BOMBER<\/h2>\n\n\n\n

    <\/a>Le Janus remplit une tr\u00e8s petite niche: utiliser votre sup\u00e9riorit\u00e9 a\u00e9rienne pour tuer des unit\u00e9s terrestres lorsque vous n'avez pas encore besoin de bombardiers strat\u00e9giques T3. Ils sont plus puissants que les navires de combat, mais leur large arc apr\u00e8s avoir tir\u00e9 leur napalm signifie qu'ils seront m\u00e2ch\u00e9s par la d\u00e9fense a\u00e9rienne, tout comme les bombardiers T1. Si votre adversaire ne peut pas garder ses intercepteurs en l'air, construisez-en quelques-uns jusqu'\u00e0 ce qu'il construise plus de combattants.
    * Cette unit\u00e9 a \u00e9t\u00e9 ajout\u00e9e dans un patch *<\/em><\/p>\n\n\n\n

    \"Le<\/a>
    JANUS - BOMBER<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques de Janus<\/h3>\n\n\n\n

    Armure:<\/strong> 75hp (l\u00e9ger)
    Co\u00fbt:<\/strong> M432, E8640, T1440
    Intel:<\/strong> vue: 32 (625m)
    La physique<\/strong>
    vitesse max: 12 (234m \/ s)
    d\u00e9nivel\u00e9: 18 (352m)
    distance d'engagement: 50 (977m)
    vitesse de rotation: 0,6
    Classe de transport:<\/strong> 3
    V\u00e9t\u00e9ran:<\/strong> 5, 10, 25, 50, 100 victimes
    * v\u00e9t\u00e9ran niveau 2: +19 pv
    * v\u00e9t\u00e9ran niveau 4: +19 pv
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes Janus<\/h3>\n\n\n\n

    Bombe de tapis au napalm<\/strong>
    (Ordinaire)<\/em>
    480,00 dps,
    surface:<\/strong> 2,5 (48,8 m)
    intervalle:<\/strong> 40 (781 m)
    arme \u00e0 projectile:<\/strong> 15 \u00d7 8 d\u00e9g\u00e2ts sur 1s x 8 projectiles = 960 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 0,5 (toutes les 2 s)
    * v\u00e9t\u00e9ran niveau 1: +30 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +30 d\u00e9g\u00e2ts<\/em><\/p>\n\n\n\n

    Crash a\u00e9rien
    <\/strong>(D\u00e9c\u00e8s)<\/em>
    200 d\u00e9g\u00e2ts
    surface:<\/strong> 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    CIGOGNE <\/strong>- BOMBER TORPEDO<\/h2>\n\n\n\n

    <\/a>Les bombardiers torpilleurs sont pratiquement inutiles. Ils co\u00fbtent beaucoup de masse pour une unit\u00e9 qui part en mission suicide de toute fa\u00e7on (puisque la plupart des navires ont des d\u00e9fenses a\u00e9riennes d\u00e9centes), leur torpille peut \u00eatre abattue par des navires ennemis, et leur trajectoire de vol semblable \u00e0 un bombardier les rend plus susceptibles de s'\u00e9garer dans la base ennemie qu'un vaisseau de combat. Si vous ne pouvez pas prendre pied dans l'oc\u00e9an et que vous avez besoin de vider les sous-groupes de chasse, construisez-en une douzaine; sinon, tenez-vous-en aux navires de combat.<\/p>\n\n\n\n

    \"Le<\/a>
    STORK - BOMBER TORPEDO<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Stork Stats<\/h3>\n\n\n\n

    Armure:<\/strong> 130 ch (l\u00e9ger)
    Capacit\u00e9s:<\/strong> Sonar
    Co\u00fbt:<\/strong> M600, E6300, T1000
    Intel:<\/strong> vue: 32 (625m)
    sonar: 40 (781 m)
    La physique<\/strong>
    vitesse max: 15 (293m \/ s)
    d\u00e9nivel\u00e9: 18 (352m)
    distance d'engagement: 75 (1,46 km)
    Classe de transport:<\/strong> 2
    V\u00e9t\u00e9ran:<\/strong> 15, 30, 75, 150, 300 victimes
    * v\u00e9t\u00e9ran niveau 2: +33 hp
    * v\u00e9t\u00e9ran niveau 4: +33 hp
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de cigogne<\/h3>\n\n\n\n

    P\u00eacheur torpille<\/strong>
    (Anti Marine)<\/em>
    130,00 dps
    intervalle:<\/strong> 4 (78,1 m) - 19 (371 m)
    arme \u00e0 projectile:<\/strong> 650 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 0,2 (toutes les 5 s),
    tir au hasard:<\/strong> 3
    * v\u00e9t\u00e9ran niveau 1: +163 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +163 d\u00e9g\u00e2ts<\/em><\/p>\n\n\n\n

    Crash a\u00e9rien<\/strong>
    (D\u00e9c\u00e8s)
    <\/em>      150 d\u00e9g\u00e2ts
    surface:<\/strong> 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    STINGER <\/strong>- GUNSHIP<\/h2>\n\n\n\n

    <\/a>Les navires de combat de l'UEF ont du mal \u00e0 tirer sur d'autres unit\u00e9s a\u00e9riennes \u00abvolant \u00e0 basse altitude\u00bb comme les navires de combat, mais en retour, ils peuvent \u00eatre utilis\u00e9s \u00e0 la place des transports a\u00e9riens si vous avez juste besoin de ramasser quelques gars et de les poser sur une rivi\u00e8re, ou si vous en avez besoin plus de transports et vous n'avez pas le temps de les construire. Et cela ne mentionne m\u00eame pas le fait qu'ils sont terrifiants contre des adversaires non pr\u00e9par\u00e9s, capables de m\u00e2cher les d\u00e9fenses a\u00e9riennes T1 et de tuer l'ACU \u00e0 l'int\u00e9rieur. Ils sont la premi\u00e8re raison de construire des intercepteurs - afin que vos vaisseaux de combat puissent se d\u00e9placer, for\u00e7ant l'adversaire \u00e0 se battre pour chaque patch de masse.<\/p>\n\n\n\n

    \"Le<\/a>
    STINGER - GUNSHIP<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques Stinger<\/h3>\n\n\n\n

    Armure:<\/strong> 120hp (l\u00e9ger)
    Capacit\u00e9s:<\/strong> Crochet de transport (porte une unit\u00e9 terrestre T1 ou T2)
    Co\u00fbt:<\/strong> M432, E8640, T1440
    Intel:<\/strong> vue: 32 (625m)
    La physique<\/strong>
    vitesse max: 12 (234m \/ s)
    d\u00e9nivel\u00e9: 10 (195m)
    Classe de transport:<\/strong> 2
    V\u00e9t\u00e9ran:<\/strong> 15, 30, 75, 150, 300 victimes
    * v\u00e9t\u00e9ran niveau 2: +30 ch,
    * v\u00e9t\u00e9ran niveau 4: +30 ch,
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes de Stinger<\/h3>\n\n\n\n

    Pistolet anti-\u00e9meute Hells Fury
    <\/strong>(Tir direct)
    <\/em>     72,00 dps
    intervalle:<\/strong> 22 (430 m)
    arme \u00e0 projectile:<\/strong> 24 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 3 (toutes les 0,33 s)
    * v\u00e9t\u00e9ran niveau 1: +6 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +6 d\u00e9g\u00e2ts
    <\/em>
    Crash a\u00e9rien<\/strong>
    (D\u00e9c\u00e8s)<\/em>
    100 d\u00e9g\u00e2ts
    surface:<\/strong> 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/div>
    \n
    <\/div>
    \n

    C14 STAR LIFTER<\/strong> - TRANSPORT A\u00c9RIEN<\/h2>\n\n\n\n

    <\/a>S'il est bon que le transport a\u00e9rien puisse se d\u00e9fendre, sa principale m\u00e9thode de d\u00e9fense est son blindage \u00ablourd\u00bb, qui lui permet de prendre quelques tirs depuis les d\u00e9fenses a\u00e9riennes tout en laissant tomber sa cargaison. Ils transportent deux fois plus d'unit\u00e9s qu'un transport T1: 12 gars T1, 6 gars T2, 3 gars T3 ou un ACU \/ SCU. Si votre commandant est transport\u00e9, il ne mourra pas avec le transport a\u00e9rien.<\/p>\n\n\n\n

    \"Le<\/a>
    C14 STAR LIFTER - TRANSPORT A\u00c9RIEN<\/figcaption><\/figure><\/div>\n\n\n\n
    <\/div>
    \n
    <\/div>
    \n

    Statistiques du C14 Star Lifter<\/h3>\n\n\n\n

    Armure:<\/strong> 210hp (l\u00e9ger)
    Capacit\u00e9s:<\/strong> Transport T2: transporte des ACU, des unit\u00e9s terrestres T1-T3
    Co\u00fbt:<\/strong> M320, E12800, T1600
    Intel:<\/strong> vue: 32 (625m)
    La physique<\/strong>
    vitesse max: 18 (352m \/ s)
    d\u00e9nivel\u00e9: 10 (195m)
    Classe de transport:<\/strong> 10
    taille d'attache de classe 2: 2
    taille d'attache de classe 3: 4
    V\u00e9t\u00e9ran:<\/strong> 15, 30, 75, 150, 300 victimes
    * v\u00e9t\u00e9ran niveau 2: +53 ch
    * v\u00e9t\u00e9ran niveau 4: +53 ch
    * v\u00e9t\u00e9ran niveau 5: r\u00e9parer 1 hp \/ s<\/em><\/p>\n<\/div><\/div>\n\n\n\n

    <\/div>
    \n

    Armes C14 Star Lifter<\/h3>\n\n\n\n

    2x Pistolet anti-\u00e9meute Hells Fury<\/strong>
    (Tir direct)<\/em>
    6,00 dps
    intervalle:<\/strong> 22 (430 m)
    arme \u00e0 projectile:<\/strong> 2 d\u00e9g\u00e2ts
    cadence de tir:<\/strong> 3 (toutes les 0,33 s)
    * v\u00e9t\u00e9ran niveau 1: +1 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +1 d\u00e9g\u00e2ts<\/em><\/p>\n\n\n\n

    2x Railgun li\u00e9<\/strong>
    (Anti-air)<\/em>
    16,00 dps
    intervalle:<\/strong> 20 (391 m)
    arme \u00e0 projectile:<\/strong> 8 d\u00e9g\u00e2ts x 2 projectiles = 16 d\u00e9g\u00e2ts par salve
    cadence de tir:<\/strong> 1 (toutes les 1s)
    * v\u00e9t\u00e9ran niveau 1: +2 d\u00e9g\u00e2ts
    * v\u00e9t\u00e9ran niveau 3: +2 d\u00e9g\u00e2ts
    <\/em>
    Crash a\u00e9rien<\/strong>
    (D\u00e9c\u00e8s)<\/em>
    25 d\u00e9g\u00e2ts
    surface:<\/strong> 1 (19,5 m)<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n

    <\/p>","protected":false},"excerpt":{"rendered":"

    JANUS \u2013 BOMBER The Janus fills a very small niche: using your air superiority to kill ground units when you don’t yet need T3 strategic bombers. They’re more powerful than gunships, but their wide arc after firing their napalm means that they’ll get chewed up by air defense just like T1 bombers. If your opponent […]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":231,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_uag_custom_page_level_css":"","site-sidebar-layout":"default","site-content-layout":"default","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"default","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"hf_cat_page":[35],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"trp-custom-language-flag":false},"uagb_author_info":{"display_name":"SOE","author_link":"https:\/\/supcom.standardof.net\/fr\/author\/k-tastic\/"},"uagb_comment_info":0,"uagb_excerpt":"JANUS \u2013 BOMBER The Janus fills a very small niche: using your air superiority to kill ground units when you don’t yet need T3 strategic bombers. They’re more powerful than gunships, but their wide arc after firing their napalm means that they’ll get chewed up by air defense just like T1 bombers. If your opponent…","_links":{"self":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/361"}],"collection":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/comments?post=361"}],"version-history":[{"count":0,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/361\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/pages\/231"}],"wp:attachment":[{"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/media?parent=361"}],"wp:term":[{"taxonomy":"hf_cat_page","embeddable":true,"href":"https:\/\/supcom.standardof.net\/fr\/wp-json\/wp\/v2\/hf_cat_page?post=361"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}