\n
Convertitore di messa a fuoco<\/h5>\n\n\n\n
Raddoppia l'uscita di danno del cannone principale (credo).<\/p>\n\n\n\n
Costo<\/strong>: M1000, E400000, T3000<\/p>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Sistema di allocazione delle risorse<\/h5>\n\n\n\n
Produce risorse extra<\/p>\n\n\n\n
Costo<\/strong>: M6000 (+12), E375000 (+3500), T9000<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Braccio sinistro<\/h4>\n\n\n\n<\/div>
\n
<\/div>
\n
Switchback Engineering Suite<\/h5>\n\n\n\n
Aumenta la velocit\u00e0 di costruzione a 60.<\/p>\n\n\n\n
Costo<\/strong>: M2100, E225000, T9000<\/p>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Carica EMP<\/h5>\n\n\n\n
Aggiunge un'arma di congelamento EMP in una piccola area intorno alla SCU.<\/p>\n\n\n\n
Costo<\/strong>: M3000, E600000, T4500<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Indietro<\/h4>\n\n\n\n<\/div>
\n
<\/div>
\n
Generatore di occultamento personale<\/h5>\n\n\n\n
Consente alla SCU di nascondersi (invisibile alla vista). Gli Omni Sensors sfonderanno il cloaking.<\/p>\n\n\n\n
Costo<\/strong>: M3000, E112500 (-500), T4500<\/p>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Generatore di furtivit\u00e0 personale<\/h5>\n\n\n\n
Aggiunge la furtivit\u00e0 (invisibile al radar) al cloaking esistente. Solo gli Omni Sensors possono vedere la SCU ora.<\/p>\n\n\n\n
Richiede il generatore di occultamento personale
Costo<\/strong>: M9000, E1200000 (-500), T9000<\/p>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Nanite Missile System<\/h5>\n\n\n\n
Fornisce alla SCU un cannone antiaereo simile a SAM (non buono come il vero AA T3).<\/p>\n\n\n\n
Costo<\/strong>
M1500
E93750
T3750<\/p>\n\n\n\nNanite Missile System<\/strong> (Anti Aria)
36,00 dps
gamma:<\/strong> 60 (1,17 km)
arma a proiettile:<\/strong> 24 danni
velocit\u00e0 di fuoco:<\/strong> 1.5 (ogni 0.67 s)
* livello veterano 1: +6 danni
* livello veterano 3: +6 danni<\/em><\/p>\n<\/div><\/div>\n<\/div><\/section>\n\n\n\n<\/div>
\n
<\/div>
\n
Sistema di riparazione automatica<\/h5>\n\n\n\n
Aumenta la velocit\u00e0 di rigenerazione della SCU a 600.<\/p>\n\n\n\n
Costo<\/strong>: M2250, E112500, T4500<\/p>\n<\/div><\/div>\n<\/div><\/section>\n<\/div><\/div>\n<\/div><\/section>","protected":false},"excerpt":{"rendered":"SUPPORT COMMAND UNIT – CYBRAN SCU SCUs are often way too slow to build and use effectively, but they can be an effective damage sink (especially with an upgrade or two) or can simply sit in your base under shields and get a Resource Allocation Upgrade. 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Cybran SCUs can also get invisibility upgrades and serve…","_links":{"self":[{"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/pages\/551"}],"collection":[{"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/comments?post=551"}],"version-history":[{"count":0,"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/pages\/551\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/pages\/538"}],"wp:attachment":[{"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/media?parent=551"}],"wp:term":[{"taxonomy":"hf_cat_page","embeddable":true,"href":"https:\/\/supcom.standardof.net\/it\/wp-json\/wp\/v2\/hf_cat_page?post=551"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}