SLIVER – ATTACK SUBMARINE

Although the Cybran sub is slightly outmatched against the Aeon sub, it has one redeeming factor: you can order it to surface (by pressing “Dive” or “D”) and it will add its deck laser to the equation. This is usually a spectacularly bad idea, as it makes you vulnerable to more fire, but at least you don’t have to build a Frigate to kill a vulnerable extractor or amphibious tank. The cheap cost allows Cybrans to supplement their lackluster frigates with more subs.

The Sliver Attack Submarine, Cybran Tech 1 Navy Unit in Supreme Commander.
SLIVER – ATTACK SUBMARINE

Sliver Stats

Armor: 1125
Abilities: Submersible
Cost: M580, E2250, T1000
Intel
     sight: 32 (625m)
     sonar: 60 (1.17km)
     water sight: 32 (625m)
Physics
     max speed: 4.675 (91.3m/s)
     turn rate: 40
Veterancy: 5, 10, 25, 50, 100 kills
*veteran level 2: +270 hp
*veteran level 4: +270 hp
*veteran level 5: repair 3 hp/s

Sliver Weapons

Nanite Torpedo (Anti Navy)
      94.44 dps
range: 32 (625m)
projectile weapon: 170
     (5 times 34 damage over 1 second)
     x 2 projectiles = 340 damage per salvo
rate of fire: 0.28 (every 3.6s)
*veteran level 1: +9 damage
*veteran level 3: +9 damage

Light Pulse Laser (Direct Fire)
     22.00 dps
range: 32 (625m)
projectile weapon: 11 damage
rate of fire: 2 (every 0.5s)
*veteran level 1: +3 damage
*veteran level 3: +3 damage

TRIDENT CLASS FRIGATE

The Cybran frigate is outclassed by enemy subs and enemy frigates, and its low range makes it weak at shore bombardment, so use it as an early rush or just stick to subs until you can get your T2 ships up and running.

The Trident Class Frigate, Cybran Tech 1 Navy Unit in Supreme Commander.
TRIDENT CLASS FRIGATE

Trident Stats

Armor: 1900hp
Abilities: Radar, Sonar
Cost: M360, E24000, T3600
Intel
    
sight: 32 (625m)
     radar: 80 (1.56km)
     sonar: 80 (1.56km)
     water sight: 24 (469m)
Physics
     max speed: 6.8 (133m/s)
     turn rate: 30
Veterancy: 5, 10, 25, 50, 100 kills
*veteran level 2: +181 hp
*veteran level 4: +181 hp
*veteran level 5: repair 3 hp/s

Trident Weapons

Proton Cannon (Direct Fire Naval)
     57.14 dps
area: 2 (39.1m)
range: 28 (547m)
projectile weapon: 40 damage
rate of fire: 1.43 (every 0.7s)
*veteran level 1: +10 damage
*veteran level 3: +10 damage

Electron Autocannon (Anti Air)
     3.33 dps
range: 44 (859m)
projectile weapon: 1 damage
rate of fire: 3 (every 0.33s)
*veteran level 1: +1 damage
*veteran level 3: +1 damage

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