TIGERSHARK – ATTACK SUBMARINE
Although the UEF sub is slightly outmatched against the Aeon sub, it has one redeeming factor: you can order it to surface (by pressing “Dive” or “D”) and it will add its deck laser to the equation. This is usually a spectacularly bad idea, as it makes you vulnerable to land fire, sacrificing the UEF’s armor advantage, but it can kill hovering Engineers if it needs to, which is nice.
Tigershark Stats
Armor: 1250hp
Abilities: Submersible
Sonar
Cost: M600, E2000, T1000
Intel: sight: 32 (625m)
sonar: 40 (781m)
water sight: 32 (625m)
Physics
max speed: 4.675 (91.3m/s)
turn rate: 40
Veterancy: 5, 10, 25, 50, 100 kills
* veteran level 2: +313 hp
* veteran level 4: +313 hp
* veteran level 5: repair 3 hp/s
Tigershark Weapons
Angler Torpedo
(Anti Navy)
93.75 dps
range: 32 (625m)
projectile weapon: 375 damage
rate of fire: 0.25 (every 4s)
* veteran level 1: +94 damage
* veteran level 3: +94 damage
Light Plasma Cannon
(Direct Fire)
24.00 dps
range: 30 (586m)
projectile weapon: 24 damage
rate of fire: 1 (every 1s)
* veteran level 1: +6 damage
* veteran level 3: +6 damage
THUNDERHEAD CLASS FRIGATE
The UEF frigate is not only for naval assaults (its armor makes it difficult to kill except with subs or bigger ships) but naval intelligence. It has radar and sonar, and the jamming makes it impossible to target UEF ships by radar. The anti-air is just for show, but at least a single bomber can’t wreck your ships.
Thunderhead Stats
Armor: 2120hp
Abilities: Radar Jammer
Radar
Sonar
Cost: M280, E2800, T700
Intel: sight: 32 (625m),
radar: 75 (1.46km)
sonar: 75 (1.46km)
water sight: 24 (469m)
Physics: max speed: 6.8 (133m/s)
turn rate: 30
Veterancy: 5, 10, 25, 50, 100 kills
* veteran level 2: +188 hp
* veteran level 4: +188 hp
* veteran level 5: repair 3 hp/s
Thunderhead Weapons
Gauss Cannon
(Direct Fire Naval)
48.28 dps
area: 1 (19.5m),
range: 28 (547m)
projectile weapon: 140 damage
rate of fire: 0.34 (every 2.9s)
* veteran level 1: +35 damage
* veteran level 3: +35 damage
Linked Railgun
(Anti Air)
4.00 dps
range: 48 (938m)
projectile weapon: 2 damage
rate of fire: 2 (every 0.5s)
* veteran level 1: +1 damage
* veteran level 3: +1 damage