The Cybran unique units are the 3 experimentals and the T2 mobile radar jammer. Many Cybran units also have significant differences from their UEF and Aeon counterparts – walking destroyers, cloaking land scouts, upgradeable shields, subs with deck guns, actually amphibious tanks, and the Mantis bot. Cybran units tend to do odd “extra” things as well as their primary purpose. Cybrans have no mobile shield generator or Heavy Shield Generator; their shields must be manually upgraded to reach maximum coverage and are still much weaker than the other factions’ heavy shields. The Cybran ACU can be upgraded to either a very risky offensive force or a virtually invisible ace in the hole.