UEF Commander

ARMORED COMMAND UNIT

UEF ACUYour Commander looks intimidating, but that’s just because he’s so versatile. Remember, if you’re in trouble, you can overcharge by pressing O.

UEF ACU Stats

Armor: 12000hp
     regen rate: 10,
     armor type: Commander
Abilities: Customizable, etc.
Cost: M18000, E5000000, T60000
     build rate: 10
     income: M +1, E +10
     storage: M400, E2500
Intel
     sight: 26 (508m)
     omni: 26 (508m)
Physics 
     max speed: 1.7 (33.2m/s),
     turn rate: 90
Transport class: 3
Veterancy: 100, 200, 500, 1000, 2000 kills
*veteran level 2: +3000 hp
*veteran level 4: +3000 hp
*veteran level 5: repair 20 hp/s

ACU Weapons

Zephyr Anti Matter Cannon 
     (Direct Fire)
     100.00 dps,
      range: 2 (39.1m) – 22 (430m)
      projectile weapon: 100 damage
      rate of fire: 1 (every 1s)
      *veteran level 1: +25 damage
      *veteran level 3: +25 damage
Overcharge Cannon
     (Direct Fire)
     52500.00 dps,
     area: 2 (39.1m),
     range: 10 (195m)
     projectile weapon: 70000 damage
     rate of fire: 3 (every 0.33s)
     energy required: 3000 (-3000)
     *veteran level 1: +17500 damage
     *veteran level 3: +17500 damage

Death Nuke 
     (Direct Fire)
     inner ring damage: 3500
     inner ring radius: 30 (586m)
     outer ring damage: 500
     outer ring radius: 40 (781m)

UEF ACU Upgrades

Right Arm

Resource Allocation System

Cost: M6000, E300000, T1500
Income: M +15, E +3000

Increases ACU’s native resource production (see Cost above).

Right arm upgrade

Heavy Anti-Matter Cannon

Cost: M4500, E300000, T1500

Doubles damage of ACU’s main gun.

Back

Personal Shield Generator

Cost: M1500, E112500, T1500
Shield: 24000hp
     drain: E -250
     regen rate: 300
     regen start time: 60
     recharge time: 140

Produces a shield around the ACU itself.

Personal Shield Generator

Shield Generator Field

*Requires Personal Shield Generator
Cost: M4500, E600000, T1500
Shield: 36000hp
     drain: E -500
     size: 16 (313m)
     regen rate: 360
     regen start  time: 75
     recharge time: 175

Produces a shield projecting a small distance around the ACU.

SupremeCommander 2012-12-06 13-54-09-73
Personal Teleporter

Cost: M60000, E6000000, T6000
     Cost to teleport: E (-20000), T60

Allows teleportation to anywhere on the map at an insane price.

Personal Teleporter
Tactical Missile Launcher

Cost: M1000, E75000, T1000
Tactical Warhead
     (Missile)
     5000 damage
     area: 5 (97.7m),
     range: 5 (97.7m) – 75 (1.46km)
*veteran level 1: +1250 damage
*veteran level 3: +1250 damage

Stores and fires one T2 tactical missile.

 
Strategic Missile Launcher

*Requires Tactical Missile Launcher
Cost: M120000, E2400000, T6000
Nuclear Warhead
     (Missile)
     inner ring damage: 70000
     inner ring radius: 30 (586m)
     outer ring damage: 500
     outer ring radius: 40 (781m)

Stores and fires one T3 strategic missile. It’s smaller than a normal nuke, but does just as much damage.

Strategic Missile Launcher
Left Shoulder Pod

Cost: M120, E2400, T400

Increases build speed by 5. Counts towards your unit limit.

Left Shoulder Pod
Right Shoulder Pod

*Requires Left Shoulder Pod
Cost: M120, E2400, T400

Increases build speed by 5. Counts towards your unit limit.

Right Shoulder Pod

Left Arm

Damage Stabilization System

Cost: M1500, E112500, T1500
        Increases regen rate to 75 hp/s.

left arm upgrade

Tech 2 Engineering Suite

Cost: M2000, E50000, T2000

Gives ACU tech 1,2 build trees.
Increases build rate to 30.

 
Tech 3 Engineering Suite

*Requires Tech 2 Engineering Suite
Cost: M6750, E900000, T2250

Gives ACU tech 3,4 build trees.
Increases build rate to 90.