1. DEFEND YORK18 AND THE QUANTUM GATE
You have very few resources at the start of this mission, so use your starting units wisely. Have your Bombers destroy the tanks to the west of York18, but don’t let them fly over the west or northwest bases. Once York is safe, pull your bombers back to your base. You will be attacked by land and air early. Build some Anti-Air turrets on the western shore near the Quantum Gate, and send an Engineer over to York’s position to defend him with turrets. Build an Air Factory first to help with air defense and replenish your bomber supply.
2. DEFEAT THE NORTHEASTERN BASE
Defeat this base first to gain control of the east side of the river. You can use T2 land forces and Medusas (T1 light artillery) to take out this base, and then start building Wagner amphibious tanks. You can capture the Land Factory to save some time once you’ve finished this. Once the east of the river is under your control, build Anti-Air turrets along the shoreline and some more defenses for your new northern base. At this point, you should have a second Air Factory and a Naval Factory, and your Engineers should be building Power Generator and Mass Fabricator farms to the east. Use your T2 engineers (from the land factory building Wagners) to upgrade York’s defenses to T2. These guns can reach the edges of the other two bases. You can also bombard them with T2 point defense from across the river or your own frigates.
3. DEFEAT THE WESTERN BASE
Use air transports to airlift your T2 land units and Medusas south of the western base. Slowly move them closer as your artillery softens them up. Your Wagners and bombers can move in for the kill once the artillery starts working.
4. DEFEAT THE NORTHWESTERN BASE
Build T2 point defense in the ruins of the western base so that it can reach the northwestern base. Once it has finished off the edges, move in your troops that took the western base.
5. DEFEAT 2 UEF ARTILLERY POSITIONS
Map expands to the east
Dr. Brackman’s bunker starts under fire from the UEF artillery position to his northwest. Send your land forces back (Wagners help here, as they don’t have to wait for transports) to take it out quickly, with bombers to kill the artillery itself once the land forces kill the anti-air turrets. The second position is across the river and you’ll need more Wagners and Bombers to kill it, but the Cruiser stands in your way.
6. DEFEAT THE UEF CRUISER
The Cruiser starts just north of Brackman’s bunker. Move your tanks and artillery to the shoreline and they should be able to hit it, with your remaining bombers destroying it quickly. Afterwards, rebuild for a little while, then attack the second artillery position with mixed forces.
7. ESCORT BRACKMAN’S CONVOY
The convoy appears slowly, but let the civilians accumulate under Brackman’s shield until you’re sure the way is safe. Enemy air patrols appear from the north, but your fighters should make short work of them if you patrol along the route the convoy will take. The enemy will also try to make transport drops on you, so have your land units guard Brackman’s base until the convoy arrives and travel with it to the Gate. Move all trucks directly into the Gate for the next objective.
8. DESTROY THE UEF COMMANDER
Map expands to the north
Start building T2 air units here; extend your air and ground patrols to cover your whole main island. Move your naval units to the northern river to prevent enemy naval units from sneaking along the eastern and western rivers. Build T2 defenses along the northern shore to prevent amphibious assaults while your own Wagners and artillery (transport-dropped after the Wagners clear a small landing zone) destroy the base. Once the outer defenses are destroyed by your Medusas and Vipers, move the Wagners in to find the ACU, and use air attacks to finish him off when he appears. Unlike most missions, you’ll do just fine by cornering the ACU instead of baiting him out of his base.