Cybran Tech 2 Economy

TECH 2 LAND FACTORY

By the T2 level, your factory is not vulnerable to surprise strikes, and is usually the last building to die. It’s still twice as fast as your engineer of the same level.

The T2 Land Factory, Cybran Tech 2 Economy Building in Supreme Commander.
TECH 2 LAND FACTORY

T2 Land Factory Stats

Armor: 7900hp
Abilities: Upgradeable
Cost
    M875 (storage: 200)
    E7000 (storage: 1000)
    T1750
Build Rate: 20
Intel
    sight: 20 (391m)
Physics
    size for adjacency: 16

TECH 2 AIR FACTORY

The T2 air factory upgrade is slower than the T2 land factory upgrade, so if it’s time to tech up and you just want engineers, do this one later. On the plus side, it costs significantly less Mass.

The T2 Air Factory, Cybran Tech 2 Economy Building in Supreme Commander.
TECH 2 AIR FACTORY

T2 Air Factory Stats

Armor: 7900hp
Abilities: Upgradeable
Cost
    M660 (storage: 200)
    E17600 (storage: 1000)
    T2200
Build Rate: 20
Intel
    sight: 20 (391m)
Physics
    size for adjacency: 16

TECH 2 NAVAL FACTORY

The T2 Naval Factory now has an awful lot of health, without being any more expensive than the other upgrades. Considering the only reason to have a Cybran navy is for T2, this will come in extremely handy.

The T2 Naval Factory, Cybran Tech 2 Economy Building in Supreme Commander.
TECH 2 NAVAL FACTORY

T2 Naval Factory Stats

Armor: 15000hp
Abilities: Upgradeable
Cost
    M875 (storage: 200)
    E7000 (storage: 1000)
    T1750
Build Rate: 20
Intel
    sight: 20 (391m)
Physics
    size for adjacency: 16

TECH 2 MASS EXTRACTOR

At T2 levels, you’ve expanded to your full extent and it’s now time to start upgrading your mass extractors. Be careful about assisting them – they won’t show up as idle after the upgrade has finished.

The T2 Mass Extractor, Cybran Tech 2 Economy Building in Supreme Commander.
TECH 2 MASS EXTRACTOR

T2 Mass Extractor Stats

Armor: 2160hp
Abilities: Upgradeable
Cost
    M900 (+6)
    E5400 (-9)
    T900
Build Rate: 15
Intel
     sight: 20 (391m)
Physics
    size for adjacency: 4
Adjacency Bonuses
  adjacent building size: 4, 8, 12, 16, 20)
  Mass drain reduction (factories): 15.00%, 7.50%, 5.00%, 3.75%, 3.00%

TECH 2 POWER GENERATOR

The T2 power generator is a key piece of your economy, providing that boost that prevents you from being shackled to T1 power’s tiny doses of energy, while also granting a generous adjacency bonus if you want to put a shield or a T2 artillery around it. Cybran T2 power generators are smaller, but this won’t make a difference, as you build them apart from each other to minimize their death explosion anyway.

The T2 POWER GENERATOR, Cybran Tech 2 Economy Building in Supreme Commander.
TECH 2 POWER GENERATOR

T2 Power Generator Stats

Armor: 2160hp
Cost
    M1200
    E12000 (+500)
    T2000
Intel
    sight: 20 (391m)
Physics
   size for adjacency: 12
Adjacency bonuses
(adjacent building size: 4, 8, 12, 16, 20)
  Energy drain reduction (maintenance): 12.50%, , 12.50%, 12.50%, 12.50%
  Energy drain reduction (factories): 12.50%, 12.50%, 12.50%, 12.50%, 12.50%
  Energy weapon drain time reduction: 5.00%, , 5.00%, 5.00%, 5.00%

T2 Power Generator Weapons

Death Weapon
    1500 damage
Area: 5 (97.7m)

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