UEF ACU Stats
Armor: 12000hp
regen rate: 10,
armor type: Commander
Abilities: Customizable, etc.
Cost: M18000, E5000000, T60000
build rate: 10
income: M +1, E +10
storage: M400, E2500
Intel
sight: 26 (508m)
omni: 26 (508m)
Physics
max speed: 1.7 (33.2m/s),
turn rate: 90
Transport class: 3
Veterancy: 100, 200, 500, 1000, 2000 kills
*veteran level 2: +3000 hp
*veteran level 4: +3000 hp
*veteran level 5: repair 20 hp/s
ACU Weapons
Zephyr Anti Matter Cannon
(Direct Fire)
100.00 dps,
range: 2 (39.1m) – 22 (430m)
projectile weapon: 100 damage
rate of fire: 1 (every 1s)
*veteran level 1: +25 damage
*veteran level 3: +25 damage
Overcharge Cannon
(Direct Fire)
52500.00 dps,
area: 2 (39.1m),
range: 10 (195m)
projectile weapon: 70000 damage
rate of fire: 3 (every 0.33s)
energy required: 3000 (-3000)
*veteran level 1: +17500 damage
*veteran level 3: +17500 damage
Death Nuke
(Direct Fire)
inner ring damage: 3500
inner ring radius: 30 (586m)
outer ring damage: 500
outer ring radius: 40 (781m)
Right Arm Upgrades
Resource Allocation System
Cost: M6000, E300000, T1500
Income: M +15, E +3000
Increases ACU’s native resource production (see Cost above).
Heavy Anti-Matter Cannon
Cost: M4500, E300000, T1500
Doubles damage of ACU’s main gun.
Back Upgrades
Personal Shield Generator
Cost: M1500, E112500, T1500
Shield: 24000hp
drain: E -250
regen rate: 300
regen start time: 60
recharge time: 140
Produces a shield around the ACU itself.
Shield Generator Field
*Requires Personal Shield Generator
Cost: M4500, E600000, T1500
Shield: 36000hp
drain: E -500
size: 16 (313m)
regen rate: 360
regen start time: 75
recharge time: 175
Produces a shield projecting a small distance around the ACU.
Personal Teleporter
Cost: M60000, E6000000, T6000
Cost to teleport: E (-20000), T60
Allows teleportation to anywhere on the map at an insane price.
Tactical Missile Launcher
Cost: M1000, E75000, T1000
Tactical Warhead
(Missile)
5000 damage
area: 5 (97.7m),
range: 5 (97.7m) – 75 (1.46km)
*veteran level 1: +1250 damage
*veteran level 3: +1250 damage
Stores and fires one T2 tactical missile.
Strategic Missile Launcher
*Requires Tactical Missile Launcher
Cost: M120000, E2400000, T6000
Nuclear Warhead
(Missile)
inner ring damage: 70000
inner ring radius: 30 (586m)
outer ring damage: 500
outer ring radius: 40 (781m)
Stores and fires one T3 strategic missile. It’s smaller than a normal nuke, but does just as much damage.
Left Shoulder Pod
Cost: M120, E2400, T400
Increases build speed by 5. Counts towards your unit limit.
Right Shoulder Pod
*Requires Left Shoulder Pod
Cost: M120, E2400, T400
Increases build speed by 5. Counts towards your unit limit.
Left Arm Upgrades
Damage Stabilization System
Cost: M1500, E112500, T1500
Increases regen rate to 75 hp/s.
Tech 2 Engineering Suite
Cost: M2000, E50000, T2000
Gives ACU tech 1,2 build trees.
Increases build rate to 30.
Tech 3 Engineering Suite
*Requires Tech 2 Engineering Suite
Cost: M6750, E900000, T2250
Gives ACU tech 3,4 build trees.
Increases build rate to 90.