1. BUILD 3 MASS EXTRACTORS
Schematics added: T1 Mass Extractor
To do this as fast as possible, hold Shift to queue up all 3 Mass Extractors. If they are relatively far apart, queue up a Move command between each one so that your ACU won’t have to walk as far; if you just tell him to build, he will walk right up next to the Mass Extractor before building it.
2. BUILD 3 POWER GENERATORS
Schematics added: T1 Power Generator
Don’t worry about where to place the Power Generators, as long as they’re not next to the Mass Extractors – you won’t be building Air or Land Factories for a while.
3. BUILD A NAVAL FACTORY
Schematics added: Naval Factory
Build the factory just off the coast from your island. Queue up the remaining Mass Extractors with your ACU.
4. BUILD 3 ATTACK BOATS
Build several Engineers and a sizable contingent of Attack Boats (3 will most definitely not be enough for the rest of the mission). The Engineers should build another Naval Factory, then continue building up your economy and assisting your factories.
5. DESTROY 7 UEF AIR PATROLS
Put your Attack Boats in a group by selecting them (with double-click, Ctrl+Z, or Ctrl+S) and Ctrl+1 (or another number). In the future, your sea fleet can now be accessed just by pressing 1. Put them on patrol around the rest of the visible area of the map. They should encounter UEF aircraft and kill them without your supervision.
6. BUILD 3 ATTACK SUBMARINES
Schematics added: Attack Submarine
Build several of these. They’re more expensive than your Attack Boats, but they’re the best unit you have at winning sea battles. If your subs surface for some reason, select them and press D to make them dive back down; unlike UEF and Cybran subs, Aeon subs don’t have deck guns so they should always stay underwater.
7. DESTROY 4 UEF BLOCKADES
Schematics added: Torpedo Launcher
Wait until you have more than 3 subs before you go after the UEF subs. The more you have, the fewer you will lose when your hunting pack goes after them. Have your Engineers build some Torpedo Launchers to protect your factories while your troops are on the offense. It takes ships much longer to return to defend your base than ground or air units, so build more defenses than you would if you were fighting on land.
8. DESTROY ALL 3 UEF POWER GENERATORS AND FACTORIES
Map expands to the east
Schematics added: Frigate, Anti-Air Turret, T1 Point Defense
Build up a big mixed force of all your sea units, adding them to a group for easy access. Move them all to the east, targeting subs and Torpedo Launchers first, then move around the island so your frigates can lay waste to the buildings on the island itself. Your Attack Boats should make short work of any air units, as well as distracting enemy Torpedo Launchers from your expensive subs. Protect your base with Anti-Air turrets, preferably along the coastline so enemy ships will have to get through your Torpedo Launchers before they can attack your air defense. Once the base has been destroyed, move your ACU over to construct a new base on the ruins. If you’re feeling particularly heroic, move your sea fleet away before destroying the last factory and have your ACU capture it instead, granting you access to UEF units.
9. DESTROY NORTHWEST AIR BASE
Map expands to the north
Schematics added: T1 Air Factory, Air Scout, Interceptor, Attack Bomber
The last objectives all appear at once, but the northwest base is much easier to tackle first, and it’ll relieve some of the pressure the enemy bombers are putting on you. You’ll want primarily your air units (assisted by your extra Engineers) to destroy this base, paying particular attention to anti-air first and then destroying Torpedo Launchers and factories at your leisure.
10. DESTROY EASTERN NAVAL BASE
While your airforce takes out the northwest base, your sea fleet can move in and destroy the eastern base. Use the same tactics as last time, making sure to destroy the biggest threats (subs and torpedo launchers) and then letting your Frigates destroy its land units. When UEF air units from the north retaliate, you’ll probably have lost a lot of Attack Boats to the fighting, so move in your fighters to protect your fleet.
11. DEFEAT UEF JUNIOR COMMANDER
On the next island to the north is a UEF Commander. Build up your forces from the previous battles, making sure to keep your factories pumping units, and again send your ACU to build Mass Extractors and another factory or two on the island you just conquered. Keep your air units away from this base, as its T2 flak turrets will obliterate them; instead, use them to protect yourself while your frigates and subs move in to attack the base. The ACU will come out to play very quickly, as your subs should make short work of any naval defenses, and then attack him with everything you’ve got. Naval units have much more firepower than land units, so the ACU should go down very quickly.
12. DESTROY ANTI-AIR INSTALLATIONS
The only remaining task is to make more Frigates and have them destroy all the Anti-Air emplacements on the island. This is to clear the way for the Czar that approaches from the south, which you’ll shortly get to see in action.
13. ASSIST THE CZAR
This is very easy: simply tell all your units to assist the Czar. By now you should have enough forces to just sit back and watch it destroy the UEF.
Mission 1 – Operation Joust – Video Guide
Last Updated on October 26, 2011 by Standard of Entertainment