ARMORED COMMAND UNIT – CYBRAN ACU
Your Commander looks intimidating, but that’s just because he’s so versatile. Remember, if you’re in trouble, you can overcharge by pressing O.
ACU Stats
Armor: 10,000 hp
regen rate: 15
armor type: Commander
Abilities
Customizable
Overcharge
Omni Sensor
Engineering Suite
Cost
M 60,000 (+1, storage: 400)
E 5,000,000 (+10, storage: 2500)
T 18,000
Build Rate: 10
Intel
sight: 26 (508m)
omni: 26 (508m)
Physics
max speed: 1.7 (33.2m/s)
turn rate: 90
Transport class: 3
Veterancy: 100, 200, 500, 1000, 2000 kills
*veteran level 2: +2,500 hp
*veteran level 4: +2,500 hp
*veteran level 5: repair 30 hp/s
ACU Weapons
Molecular Ripper Cannon (Direct Fire)
100.00 dps
range: 2 (39.1m) – 22 (430m)
projectile weapon: 80 damage
rate of fire: 1.2 (every 0.8s)
*veteran level 1: +25 damage
*veteran level 3: +25 damage
Overcharge Cannon (Direct Fire)
35,000.00 dps
area: 2 (39.1m)
range: 10 (195m)
projectile weapon: 70,000 damage
rate of fire: 0.5 (every 2s)
energy required: 3,000 (-3,000)
*veteran level 1: +17,500 damage
*veteran level 3: +17,500 damage
Death Nuke (Direct Fire)
inner ring damage: 3,500
inner ring radius: 30 (586m)
outer ring damage: 500
outer ring radius: 40 (781m)
Right Arm
Microwave Laser Generator
Gives ACU an additional Monkeylord-like laser, capable of protecting it from non-experimental ground forces.
Cost: M 6,750 – E 900,000 – T 2,250
Heavy Microwave Laser
5,000.00 dps
range: 22 (430m)
continuous beam weapon
cost to fire: E (-2000)
*veteran level 1: +250 damage
*veteran level 3: +250 damage
Nanite Torpedo Tube
Gives Commander torpedoes for underwater missions.
Cost: M 1,500 – E 37,500 – T 1,500
Nanite Torpedo (Anti Navy)
250.00 dps
range: 32 (625m)
projectile weapon: 500 damage
rate of fire: 0.5 (every 2s)
*veteran level 1: +125 damage
*veteran level 3: +125 damage
Back
Personal Teleporter
Allows teleportation to anywhere on the map.
Cost: M 60,000 – E 6,000,000 – T 6,000
Cost to use
E (-20,000)
T 60
Personal Cloaking Generator
Allows ACU to cloak (invisible to sight). Omni Sensors can break through the cloaking.
Cost: M 3,000 – E 112,500 (-500) – T 1,500
Personal Stealth Generator
Adds stealth (invisible to radar) for no extra energy cost. Only Omni Sensors or ACU/SCUs can see the ACU now.
Requires Personal Cloaking Generator
Cost: M 9,000 – E 1,200,000 (-500) – T 3,000
Resource Allocation System
Produces extra resources
Cost: M 6,000 (+12) – E 300,000 (+3500) – T 1,500
Left Arm
Tech 2 Engineering Suite
Gives ACU tech 1,2 build trees. Increases build speed to 30.
Cost: M 2,000 – E 50,000 – T 2,000
Tech 3 Engineering Suite
Gives ACU tech 3,4 build trees. Increases build speed to 90.
Cost: M 6,750 – E 900,000 – T 2,250
Advanced Cooling Upgrade
Main gun now fires 6 times faster. (I think)
Cost: M 4,500 – E 112,500 – T 1,500